Enter
It is dark, but a deep gurgle echoing out from in front of you gives you pause.
Holding The Lantern high, you see the terrible obstacle before you: a seemingly bottomless pit, that’s alive!
Glistening saliva drips from it’s hundreds of teeth. It’s tentacles lash out at you, aiming to get an easy meal.
Encounter
The Sarlac Pit is a Trap.
Avoid
Without Rope, you can try to jump across. Roll the hero die — 15 or higher and you clear it. Otherwise, the trap triggers.
Disarming
If you have Rope, you can use it to build a makeshift bridge. Disarm 2 to tie both ends carefully.
Smash
If you use anything flammable, all rolls for smashing are Lucky Rolls.
Trigger
The Sarlac triggering means you’ve fallen in. T4.
To climb out, win a Cursed Battle Roll, taking damage if you fail. You can try as many times as you like.
If you have Rope, even if you used it in this room, it’s a normal roll.
If you fail 3 times in a row, become Poisoned.
Resolve
If you fell in…
The pit has been having trouble digesting what looks to be the old skin of a very, very large… snake? …lizard?
If you smashed it…
Sarlac Tooth: A weapon that causes Poisoning if it hits.
Rest
You cannot rest here.