Enter
What once was a cramped and dark path has opened up into a great cavern.
Flickering torchlight reflects from the waters of a massive lake, and you see a ship anchored at a makeshift dock. Or is there something glittering in the water?
The ship’s hull is cracked and battered, but it still retains some structural integrity. The mainmast stands tall, but it’s sails are in tatters, with holes seemingly burnt through. It hasn’t gone anywhere in a long time.
So why are the torches lit?
Encounter
Choose one path:
Follow the docks…
You follow the docs and see that the torches continue along a path deeper into the dungeon. Proceed directly to Cellars!
Investigate the ship…
As you get closer, you feel your stomach turn. Everyone here seems to have been brutally disposed… recently.
The ship seems to have been a simple merchant vessel. Beset upon by pirates? Worse?
Roll a Battle Roll.
- Win: Perhaps it was just the wind?
- Lose: Bandits have snuck up on you. They have
9HPand your next roll is Cursed.
Resolve
You search for something Roll the hero’s die.
| Roll | Result |
|---|---|
1-10 | Can’t find much more |
11-15 | Find an object |
16-19 | Find a Clue |
Lantern | Find an object AND a clue. |
If you found a Clue…
It seems that…
The ship was carrying something of great value. And perhaps power. But it wasn’t treasure. The manifest simply refers to it as “Egg, 80lbs, 1 of 1”. It was the only cargo.
If you found an object…
On closer inspection…
You reach out, and pick up:
Cutlass: A short, curved sword – fast to draw and strike. +2 to Battle Rolls, -2 to damage.
Rest
You don’t think you’d be alone for long, if you linger here.