Enter
A Golem stands ready, guarding two doors. It’s covered in dust, and hasn’t moved for some time. It’s eyes still glow like smoldering embers.
You think you can attempt Sneaking past it easily by moving very slowly – you have a Lucky Roll to try.
Encounter
The Golem has 16HP.
- Stone Skin: Impervious to the first 2 damage of any attack. Immune to poison.
- Tank Strength: The Golem has
-2on Battle Rolls but+2to damage if it wins
If you are wielding a Wand, do +2 damage to Golems.
Fighting the Golem dulls your weapon, if it was sharpened.
Resolve
If the Golem is defeated, roll twice when you Discover the next room, and choose either.
Also, you may roll to discover a Clue (higher than 10 gets it.)